meisterhau-ll
Preparing search index...
Components/combat/basic/core/component
BaseComponent
Class BaseComponent
基础组件实现类
Hierarchy (
View Summary
)
CustomComponent
BaseComponent
IncomingAttack
CameraFading
CameraComponent
InputComponent
TargetLock
DamageModifier
HardmodeComponent
RaidomodComponent
HudComponent
Scheduler
Team
Timer
Implements
BasicComponent
Index
Constructors
constructor
Properties
[
REFLECT_
ENTITY]
[
REFLECT_
MANAGER]?
allow
Tick
Methods
detach
get
Actor
get
Manager
on
Attach
on
Detach
on
Tick
Constructors
constructor
new
BaseComponent
()
:
BaseComponent
Returns
BaseComponent
Properties
[
REFLECT_
ENTITY]
"[REFLECT_ENTITY]"
:
Optional
<
Actor
>
= ...
Optional
[
REFLECT_
MANAGER]
"[REFLECT_MANAGER]"
?:
ComponentManager
allow
Tick
allowTick
:
boolean
= false
是否允许tick更新
Methods
detach
detach
(
manager
:
ComponentManager
)
:
boolean
分离组件
Parameters
manager
:
ComponentManager
Returns
boolean
get
Actor
getActor
()
:
Optional
<
Actor
>
获取所属演员
Returns
Optional
<
Actor
>
get
Manager
getManager
()
:
ComponentManager
获取组件管理器
Returns
ComponentManager
on
Attach
onAttach
(
manager
:
ComponentManager
)
:
boolean
|
void
|
Promise
<
boolean
|
void
>
组件附加时调用
Parameters
manager
:
ComponentManager
Returns
boolean
|
void
|
Promise
<
boolean
|
void
>
on
Detach
onDetach
(
manager
:
ComponentManager
)
:
void
|
Promise
<
void
>
组件分离时调用
Parameters
manager
:
ComponentManager
Returns
void
|
Promise
<
void
>
on
Tick
onTick
(
manager
:
ComponentManager
,
en
:
Optional
<
Actor
>
)
:
void
tick更新方法
Parameters
manager
:
ComponentManager
en
:
Optional
<
Actor
>
Returns
void
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
Light
Dark
On This Page
Constructors
constructor
Properties
[
REFLECT_
ENTITY]
[
REFLECT_
MANAGER]
allow
Tick
Methods
detach
get
Actor
get
Manager
on
Attach
on
Detach
on
Tick
meisterhau-ll
Loading...
基础组件实现类